Mickey



Mickey

Ability: Ink Goo/Cartoonist

Secret Ability: Charmer

Superise: King Blade

Jumborise: Apprentice

Mickey is from the Mickey Franchise and has two forms, A regional Variant that was usable in Plush warfare Rumble and a Superised Form in Plush Warfare Stadium. He also has a Jumbo Variant. He also has a Jumborise Form which was added in an Update for the stadium Pass.

Mickey is a very well Rounded Character with exepctional Physical and special moves to his name. Mickey also has other really good moves that you can take to your advantage. Mickey can also be very overpowered if you do it correctly with the right combos that make mickey mouse deadly and competetively viable. His speed being fast, makes using him useful as you go first most of the time but he could get outsped by characters like plankton and sonic. Ink goo ability is useful for slowing down and camping your opponent and cartoonists, though very useful is also very situational. Hidden Ability being charmer, can help lower your opponent's damage but just like cartoonists, it's very situational since you can only lower foe who are the opposite sex.



Mickey had a regional Variant in Plush Warfare Stadium which is a Hawaiian verison of Mickey and can only be found in Hawaii.

In Plush Warfare Stadium, Mickey can be transformed into it's superised form which makes him a deadly threat since his boosted moves and new keyblades can now be used, especially with the king blade ability which doubles his keyblade attack's damage.

His Jumborise Foem is a superb Special attacker with decent physical attack and his bulk is good enough to tank a final attack. His apprentice ability is very useful and is a key component to his viablity. He can be very decent in Double battles.

Skins:

Christmas Mickey

NFL Mickey

St. Patrick Mickey

Halloween Mickey

Classic Black and White Mickey

Sorcerer’s Apprentice Mickey

Organization XIII Mickey

Pilgrim Mickey

Green Mickey

Silver Mickey

Blue Mickey

Memories Mickey

Mickey Moveset:

Jab 1 – 2 – 3 damage: Do a left punch, then right punch and then a kick.

Kick 5 damage: Just kick the opponent with it’s leg.

TV Sketch STATUS: Halts the Opponent for 2 turns. You can do a move while the opponent’s character is distracted. Lowers their speed by 1 afterwards.

Mouseketeer Sword 19 damage: Just make a musketeer Sword and swing it at the Opponent.

Ground Pound 20 damage: Just ground pound down to the Opponent.

Kick jab 2 – 2 -3 damage: Just like the punch jab, left kick, right kick and left kick again.

Paintbrush/Thinner 40 damage for Paintbrush and 50 damage for Thinner: To use paintbrush, use an actual paintbrush and wave around sideways and imagine paint coming out of it. To use thinner, turn the paintbrush around to the rear of the brush and do it same. You can move in any direction and if you do, it does 2  more damage but more than 2 directions doesn’t increase the extra damage. Can’t be used twice.

Ink Attack 30 damage:  Swing sideways slapping the opponent.

Ink Splat 20 damage: Thrust the paintbrush, imagine the paintbrush slapping paint at the opponent.

Fantasia Wave 20 damage: Make Mickey raise his arm and imagine him summoning a wave of magic in the air at the opponent.

Uppercut 20 damage: Just do an Uppercut to hit the opponent at the chin.

Stretch 10 damage: Stretch Mickey In a funny way.

Keyblade 30 damage: Make a Paper Key blade and make mickey hold the item to slash downward at his foe.

Paintbrush slashes 2 – 2 – 3 damage: Do a paintbrush slash jab by scratch the opponent’s plush. Left slash, right slash and left again.

Thinner slashes 6 – 3 – 7 damage: Do the same as Paintbrush slashes but at the back of the Brush. Left slash, right slash, left slash.

Shooting Star 23 damage: Thrust mickey’s hand and imagine a white star coming out of his hand to the opponent.

Paint Smear 10 damage. Make Mickey swing his Paintbrush at the opponent and imagine him smearing paint. You can smear the opponent on direction.

Foot Kick 15 damage. Same with kick but kick with full force. It’s just like Heavy Punch.

Wobbly Kick 19 damage. Wobble his foot, hitting the opponent.

Protect STATUS: Imagine creating a magical glass barrier to block any attack incoming at that turn.

Spin Attack 20 damage: Hold Mickey’s head and Spin mickey hitting the opponent.

Paint Makeover 25 damage: Imagine painting over the opponent with polka-dot red paint.

Legacy Move: Poison Gas STATUS: Make a paper pump to spray the opponent. (100% Poisons the Opponent).

Final Attack: Steamboat Willie: 200 damage: Kick the opponent to start the final attack and then make mickey whistle to the steamboat willie song. Then you imagine Mickey summoning the ship to destroy the opponent.

Jumbo Mickey:

Moveset:

Jab 3 – 7 – 4 damage: Do a left punch, then right punch and then a kick.

Kick 20 damage: Just kick the opponent with it’s leg.

Mouseketeer Sword 25 damage: Just make a musketeer Sword and swing it at the Opponent.

Ground Pound 30 damage: Just ground pound down to the Opponent.

Kick jab 4 – 6 - 7 damage: Just like the punch jab, left kick, right kick and left kick again.

Paintbrush/Thinner 40 damage for Paintbrush and 50 damage for Thinner: To use paintbrush, use an actual paintbrush and wave around sideways and imagine paint coming out of it. To use thinner, turn the paintbrush around to the rear of the brush and do it same. You can move in any direction and if you do, it does 2  more damage but more than 2 directions doesn’t increase the extra damage. Can’t be used twice.

Ink Attack 40 damage:  Swing sideways slapping the opponent.

Ink Splat 25 damage: Thrust the paintbrush, imagine the paintbrush slapping paint at the opponent.

Uppercut 30 damage: Just do an Uppercut to hit the opponent at the chin.

Stretch 20 damage: Stretch Mickey In a funny way.

Keyblade 30 damage: Make a Paper Key blade and make mickey hold the item to slash downward at his foe.

Shooting Star 20 damage: Thrust mickey’s hand and imagine a white star coming out of his hand to the opponent.

Paint Smack 15 damage. Make Mickey Smack with his Paintbrush at the opponent and imagine him smearing paint.

Foot Kick 15 damage: Same with kick but kick with full force. It’s just like Heavy Punch.

Wobbly Kick 25 damage: Wobble his foot, hitting the opponent.

Protect STATUS: Imagine creating a magical glass barrier to block any attack incoming at that turn.

Spin Attack 30 damage: Hold Mickey’s head and Spin mickey hitting the opponent.

Paint Makeover 25 damage: Imagine painting over the opponent with polka-dot red paint.

Legacy Move: Poison Gas STATUS: Make a paper pump to spray the opponent. (100% Poisons the Opponent).

Jumborise Mickey:

Mouseketeer Sword 30 damage: Just make a musketeer Sword and swing it at the Opponent.

Ground Pound 20 damage: Just ground pound down to the Opponent.

Ink Attack 70 damage:  Swing sideways slapping the opponent.

Ink Splat 60 damage: Thrust the paintbrush, imagine the paintbrush slapping paint at the opponent.

Stretch 20 damage: Stretch Mickey In a funny way.

Shooting Star 60 damage: Thrust mickey’s hand and imagine a white star coming out of his hand to the opponent.

Paint Smack 30 damage. Make Mickey Smack with his Paintbrush at the opponent and imagine him smearing paint.

Protect STATUS: Imagine creating a magical glass barrier to block any attack incoming at that turn.

Spin Attack 40 damage: Hold Mickey’s head and Spin mickey hitting the opponent.

Paint Makeover 60 damage: Imagine painting over the opponent with polka-dot red paint.

Broom Whack 50 damage: Make Mickey Hold the entire broom and whack it at the opponent and imagine paint smearing while you swing.

Fantasia music 45 damage: Imagine mickey using music and magic to create a wave towards the opponent.

Multi-Colour Shots 47 damage: Imagine Mickey splashing multi coloured ink which pour rain down to the opponents. Can hit both foes in a double battle.

Ink Rain 30 damage: Raise his arms up and imagine rain of ink pouring down.

Magical Butterfly 55 damage: Imagine creating a butterfly and flapping towards the opponent.

Giga Smear Wind 160 damage: Hold your giant broom and swing it at the opponent and imagine rainbow coloured paint splashing and creating rainbow paint whirlwind. You can make mickey make a smug face and crosses his hands.

Regional Mickey moveset:

UNAVAILABLE:

Jab Hits

Kick

Kick Jab

Uppercut

Ink Attack

Ukulele Slam

Ukulele Slash

Ukulele Jab

Foot Kick

Stretch

Wobbly Kick

Mouseketeer Sword

Hawaiian Flowers

Spin Attack

Dance

Ground Pound

Shooting Flower

Shadow March

Final Attack; Fantasia Magic

Superise Mickey Moveset:

Jab 1 – 2 – 3 damage: Do a left punch, then right punch and then a kick.

Kick 15 damage: Just kick the opponent with it’s leg.

Mouseketeer Sword 20 damage: Just make a musketeer Sword and swing it at the Opponent.

Ground Pound 30 damage: Just ground pound down to the Opponent.

Kick jab 3 – 2 - 3 damage: Just like the punch jab, left kick, right kick and left kick again.

Keyblade Strike 20 damage: Strike the opponent with your keyblade which lowers speed by 1.

Ink Attack 35 damage: Swing sideways slapping the opponent.

Ink Splat 25 damage: Thrust the paintbrush, imagine the paintbrush slapping paint at the opponent.

Fantasia Wave 27 damage: Make Mickey raise his arm and imagine him summoning a wave of magic in the air at the opponent.

Uppercut 25 damage: Just do an Uppercut to hit the opponent at the chin.

Stretch 20 damage: Stretch Mickey In a funny way.

Keyblade 30 damage: Make a Paper Key blade and make mickey hold the item to slash downward at his foe.

Foot Kick 20 damage: Same with kick but kick with full force. It’s just like Heavy Punch.

Wobbly Kick 25 damage: Wobble his foot, hitting the opponent.

Protect STATUS: Imagine creating a magical glass barrier to block any attack incoming at that turn.

Spin Attack 30 damage: Hold Mickey’s head and Spin mickey hitting the opponent.

Paint Makeover 20 damage: Imagine painting over the opponent with polka-dot red paint.

STATS:

Mickey (Normal Form):

HP: 120

Spd: Fast

Mickey (Regional Variat):

HP:128

SPD: unknown

Mickey (Superised Form):

HP: 140

Spd: Fast

Mickey (Jumbo variant):

HP: 150

Spd: Slow

Mickey (Jumborise Form)

HP: 200

SPD: Slow

Learnset:

Lv. 25 – Tennis Racket 13 damage: Make a tennis racket and hit the opponent with it.

Lv. 40 – Secret Ability: Charmer - User will lower opponent’s with the opposite gender at the start of battle.

Lv. 50 – Ghost Lock STATUS: Imagine locking the opponent due to a spiritual sleuth. It disables any imaginary moves if the opponent is something to do with ghosts or the dead eg. Dante or Jack Skellington.

Lv. 55 – Zany Smack 23 damage: Go behind the opponent and smack them in a zany way. Lowers the user speed by 1.

Type Effectiveness:

Mickey:

Strengths: Weaknesses:

Shrek               Shrek

Spongebob     Toy Story

Cars                 Bendy and the Ink machine

Marvel            Sonic

Ice age          The Love Bug

Abilites description:

Ink Goo – If Opponent uses a direct physical attack, you lower their speed by 2. Has to be direct moves so no weapon moves. (e.g. Jabs).

Cartoonist – If you are fighting a cartoon character who was hand drawn, all of your moves are boosted by 25+ damage.

Charmer - User will lower opponent’s with the opposite gender at the start of battle.

King Blade – If Mickey is at half HP, all of your keyblade moves double in damage.

Apprentice – Boosts you paint and ink moves by 25 + damage and also boosts your ally’s speed by 1 in a double battle.

Regional Mickey Description:

"When he went to Hawaii, He decided to stay here and eventually adapted to the Hawaiian culture. He now uses a Ukulele"

Superise Mickey Instructions:

'''(Make a long Keyblade is curvy on the left side and has three spikes on the left like a key and a big diamond spike on the top with a swirl on the right, also this keyblade has a stripe pattern of blue and yellow. Then add a paper yellow paper and a scarf on his neck like a king. Give him a paper Black jacket similar to kingdom hearts and wrap paper strips on both shoes which has the symbol of French royals. Finally add a yellow Feather like paper strip on his right ear). '''

Jumborise Instructions:

(Make a giant mop like Broom which the tips of the end being yellow and red. Then, wrap a blue cloak around mickey’s neck and make him balance on top of the broom).